Equipment

The Twitch hot tub meta has reached new heights with a green-screen booty scene, and I’m mostly just upset by how inefficient it is-

Twitch has had, let’s call it a complicated relationship with adult content over the past few months. In case you’re completely uninitiated, the rough timeline is as follows: back in 2021, the “Hot Tub Meta” was born—wherein streamers would rake in viewers by streaming in, you guessed it, a hot tub.  Twitch played ball after a brief controversy wherein a hot tub streamer was demonetised without warning, despite playing the game to the letter of the platform’s law at the time. 

Then, late last year, Twitch decided to get a little more relaxed about the whole thing by permitting “artistic nudity” on the platform. This lasted 48 hours before Twitch decided actually, no, no wait, nevermind, that was a bad move, and shut the whole thing down.

The arms race between sexy entrepreneurs and Twitch is back with a vengeance in 2024—first up, Twitch had to step in and add implied nudity to its list of sexy no-nos, after streamers were bending the rules with black bars that gave the impression of nakedness.

“While most streamers have labelled this content appropriately with the sexual themes label and are wearing clothing behind the object or outside the camera frame, for many users, the thumbnails of this content can be disruptive to their experience on Twitch.” Which… okay, sure. But I’d argue that if you have the sexual themes label active, you’re probably okay with having your experience on Twitch disrupted by sexual themes. Isn’t that the entire point of turning it on?

Following that, in what I can only describe as a divine act of creative inspiration, streamer Morgpie (thanks, Kotaku) has levelled up her game. Her butt is a green screen. Humankind and machine drift ever-closer, like Icarus donning wax wings to soar close to the sun.

Also, here’s a clip of her reacting to popular YouTuber MoistCr1TiKaL on stream.

This has encouraged an avalanche of (mostly VTubers) to ape the new big bun—sorry, big-brained—strat, with one quote tweet of an anime fox girl playing through a literal boob window captioned: “This will save Overwatch.” Finally, I was beginning to worry about that game.

Funnily enough, Morgpie was one of the leading soldiers in the censor bar trenches back in January. Personally, I think this whole thing is sickening—not because of the sexual themes. I think grown adults can make a living however they’d like within the bounds of the law, and there’s clearly an audience for it. I’m not a puritan. I am, however, a PC gamer. And I have several notes.

Firstly, the aspect ratio here is terrible. Not only can Morgpie’s viewers not see half of her screen, but several vital UI elements are blocked off by the framing used. The optimum FOV for third-person shooters is rendered completely useless, completely destroying any sense of situational awareness vital to the core gameplay loop of any good battle royale. Secondly, the giant anime girl doing a sexy dance that shows up completely obliterates, I’d estimate, about 30% of the already-suffering screen real estate. 

Granted, Morgpie isn’t suffering from this herself. You can clearly see in the footage that she is using a standard monitor, but I still think she’s setting a poor example for the next generation: We cannot let the gaming public be led to believe that the most efficient way to play a game is by green-screening your own ass, it’s simply lunacy.

Clearly, the best body part to play video games on would be the stomach—or perhaps a leg—using an unflattering, sexless face-on camera. Ideally with green spandex to prevent visible wrinkles. You’d still be able to see all the UI elements you need, and you could even go ultrawide with the right setup. We can do better, people.

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Out in early access on Steam today, Abiotic Factor’s premise seems to be striking a chord with co-op survival crafting fans: It hasn’t hit Steam’s top concurrents chart at the time of writing, but it has jumped to seventh place in Steam’s US top-sellers list just a few hours after launch.

I like how much Abiotic Factor commits to the ’90s parody corporate scientist theme: its character creator features 19 ties, 12 kinds of glasses, and 11 snazzy belts. And how refreshing it is to play a co-op survival crafting game that doesn’t immediately ask you to punch down a tree! The rough equivalent in Abiotic Factor is bashing an old beige computer case to bits and harvesting its power supply. 

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Chrome got rid of the downloads bar- here’s how to defy the cruel whims of Google and get it back-

Even good UI changes are met with hostility from belligerent software users who liked things the way they were, so I won’t claim to know whether or not the choice to move Chrome’s downloads list from a bar at the bottom of the screen to a tray at the top right is good UX design or not. I’ll just meet it with hostility.

Until today, I was living in a dreamlike state of delusion over the loss of Chrome’s download bar. I tilted my head at its absence every time I downloaded something, but rather than believing that some cruel Silicon Valley fiend would really move my downloads from the place they’ve been since before I even started using Chrome—so, for decades—I shook it off, found the file in Explorer, and left the mystery for another day.

It wasn’t until I saw a tweet from Rust creator Garry Newman that I really comprehended the situation. “Chrome moving the downloads to the top right has ruined my entire life,” he wrote.

The update happened on …

One of Elden Ring’s nastiest bosses still has an invisible tail left over from the Dark Souls freak whose assets he’s built on-

Elden Ring’s Shadow of the Erdtree expansion (due June 20th) is currently looming large over my gaming time, inspiring the urge to return to The Lands Between and hoover up everything I missed in my first playthrough. There’s plenty to be getting on with, because not only is this world vast but absolutely riddled with secrets both above and below the surface⁠—including the dead hand of annoying Soulsborne bosses past. 

One category of miscellanies, however, is not down to the authorial intention of FromSoftware but the dedicated efforts of dataminers who, drunk on the power of having stripped-down many previous Soulsborne games, have discovered some astonishing details buried away in the game’s code. A great recent example of this was the discovery of unused underground areas, tied to a planned ‘Cataclysm’ system (never implemented) which would have seen the map change as you play.

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Matthew Griffin, who does marketing and publishing for Hollow Knight developer Team Cherry, has provided an update about its progress on Twitter. Griffin noted, “We had planned to release in the 1st half of 2023, but development is still continuing. We’re excited by how the game is shaping up, and it’s gotten quite big, so we want to take the time to make the game as good as we can.”

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